|
Mondello Park
Getting There
|
Just outside Naas in Co. Kildare.
If travelling from Dublin Airport take the M50 southbound and turn off onto the N7 (otherwise known as the Naas Road).
Travel South-East on the N7 heading towards Naas.
Travel past Naas until you get to the Newbridge turnoff,
Go up the ramp and turn right, take the next right turn - this is a small country road. When you will come to a crossroads turn left for Caragh Village.
Continue straight through Caragh Village and you will come to Mondello Park approx 1 mile outside the village. | Added by wickedwitch 06/06/2002 15:21
|
On Arrival
|
If you have already informed the chief marshal of your impending arrival, then just give your name to the security on the gate (usually gate 4) and find a place to park. Make your way to the base of the control tower and you should see orange people there who will introduce you to the chief marshal of the day for signing on.
| Added by wickedwitch 06/06/2002 15:21
|
Signing On
|
If you're attending a car meet then the marshals are MRMCI and you can pre-sign at their website: www.mrmci.com but you will also have to literally sign on again when you reach the track.
Sign-on location is a bit of a moveable feast at Mondello Park so just follow the orange horde to find the Chief Marshal or Race Logger who handles sign-on.
Sign on times are normally about 8.15am but check the relevent club website to be sure that it's not been changed for that particular event.
After signing-on, the Cheif Marshal or Race-Logger will introduce you to your I/O. Note that in Ireland, the I/O is chief of the post and carries many of the responsibilities that in the UK are reserved for the Observer. | Added by wickedwitch 06/06/2002 15:21
|
|
Contacts for Bike and Kart meetings at Mondello are usually done by telephone. However, I'm not comfortable with putting people's personal telephone details on a website without their permission. If you would like to marshal a Bike or Kart meet at Mondello (NOT Cars - as noted above, for Cars visit MRMCI's website at www.mrmci.com) please email me and I will put you in contact with the relevant Chief Marshal. Email address is xmorpheus@(no spam).phishy.net - remove the (nospam) bit! :)
You do need to get into contact at least 48 hours in advance of the Bike/Kart event you would like to marshal. This is to ensure that your name is on the list at the gate and you are allowed into the circuit.
For Bike and Kart meets, the process for signing on is the same - look for the people in orange around pitlane and the control tower. Sign on area varies - usually it will be in the Tower but occasionally it may be in the room above the bar | Added by Evilpumpkin 06/06/2002 15:21
|
|
For BSB, enter the circuit by Gate 4; marshals' parking is to the right (you will be directed to a parking space). Sign on is in the driving school buildings; from the car park, walk down to the paddock entrance (just before the footbridge), go through the paddock & out through the back gate. You will see the driving school buildings (three Portakabins) to the right of the marshals campsite/helipad. | Added by Dave Brand 29/07/2003 14:39
|
Circuit Usage / Configurations
|
Mondello events can be run on the National, Full International, Intermediate or Rallycross Circuit.
National and Full International are the most common. | Added by wickedwitch 06/06/2002 15:21
|
Posts
Click on the post name for details.
Delta 3 - Primarily used as a flagpost for all circuits except Rallycross when it will be tended by course marshals as well.
D3 offers a great view of the first and last corners (Delta 4 and Delta 28) and also is just in front of the Start/Finish line.
It's a great post for blue flagging with a clear view up the main straight. Also located here is the main gate for access to the outside of the circuit - and the main ambulance exit. If it's a very busy day, be prepared to be asked to help out with gate duty.
It is under the footbridge that links the outer spectator area to the paddock. Beware of small children dropping crisps over the edge...!
| |
Delta 4 - First corner, D4 is a sharp right hand turn around an apex - more of a hairpin than anything else. It is used in all circuit configurations with the exception of Rallycross.
Flagpost is located on the outside edge of the track with catch fencing to stand behind on the bank.
Incident control post varies according to the type of racing and the IO's personal preference and number of course marshals available.
For cars, control is usually run from the outer banks.
For bikes and karts, control is usually run from the inside of the apex. Ideally, if you are running this way, you need a minimum of two course marshals back to back to watch traffic coming in and going out of the corner. The outer edge of the circuit has a very deep gravel trap and vehicles can usually be stowed reasonably safely up against the tyres at the back of the trap.
D4 has a limited view of the main straight due to a dip in the track.
D4 is also right in front of the grandstand so be prepared for the odd heckling spectator particularly if you are likely to fall on your bottom whilst pushing cars - they really like it when you do that! :)
Flaggers - beware of the bungee jumping spiders that live on the catch fencing!
| |
Delta 5 - An interesting post - traffic flow varies depending on track configuration - traffic will either go past the post and head up to Delta 8 or go through the "tunnel" directly to Delta 12
Offers a great view of Delta 4, the straight up to Delta 8, Delta 12, 13 and 27 - and if you stand on your tippytoes you can even just about see the start/finish line! :)
Marshalled in different ways depending on the classes being run. In general, D5 is marshalled from the flagpost on the inside of the circuit. Getting on and off this post can be a problem as the banks are steep on the tunnel side and to gain access to the other side, you need to clamber over armco.
Depending on IO preference this post can also be marshalled from the outer side of the circuit which offers greater access to incidents but the banks here are quite thin and steep.
D5 is usually a quiet post for course marshalling but if something does happen here it is usually huge!
Bank is home to sundry small furry critters who will occasionally pop out to say hello! | |
Delta 6 (Hole in the Hedge)/Delta 11 - Delta 6 is generally only used for Rallycross and Kart track configurations when traffic will be coming through the gap in the circuit and running around down to Delta 27. When it's used in this configuration it's a sharp right hand turn into a blind corner.
Ideally the flagpost should be on the outer edge of the track or done from beneath the big tree as if you are signalling for an incident "round the corner" you need to ensure competitors have as much warning as possible!
Incident control/course is normally run from the small concreted area that forms the turn which allows access to the bank up to D5 and D12.
Great post to be on if it's raining hard as you can stand under the tree. The downside to this is that after the rain stops, the tree will continue to drip on you!
View is similar to the one available for D5 with the added attraction of being able to sit on concrete blocks between races! :)
D6 can get very congested if competitors try and take it side by side. There is plenty of space on both sides of the post to stow vehicles though.
In the national and international configurations, this post becomes D11 (on D6 you stand on one side of the tree, on D11 you stand on the other side! :) )
D11 is primarily the preceding flagpost for D12
D6/11 offers a great view of the helipad if you like that sort of thing!
If the wind gets up and it's a 2 day event, beware of flying tents belonging to marshals who camped on the helipad....! | |
Delta 8 - Delta 8 is a tight(ish) right hand turn round an apex into Delta 10 - again it's more or less a hairpin
Delta 8 is at the back of the circuit and gets very busy when wet!
Flagpost is at the entrance to the turn behind catch fencing on the bank. Flaggers need to work closely with the flagger at D10 and pre-arrange signals. It can be difficult to see what's happening on the far side of the turn as there is a slight incline. Not such a major problem for cars, but it can be very difficult to see a kart incident or if a bike goes down. Since this usually happens before the D10 flagpost, it's vital that you work closely with the D10 flagger.
Incident control location varies according to marshals available but is generally run from near the flagpost.
All around the outer edge of the track is a very large gravel trap - vehicles check in, but they don't usually check out! There is a large tyre wall which provides a relatively safe area to stow stranded vehicles. If something is seriously dug in, you will probably have difficulty getting it out again without a tow of some description.
Access to trackside at D8 can be difficult - marshals stand behind armco which is padded with 3 layers of tyres. New facilities have been added to make climbing this easier, but for short people it can be a problem doing this at any great speed.
D8 has a great wildlife population! Oh and make sure you bring insect repellent - the gnats that live in the tyre walls are voracious and particularly fond of marshals!
Views of the circuit aren't great, but you can usually see some good racing here.
| |
Delta 10 - The exit to Delta 8
Not much to say about this one as Delta 8 says most of it.
High bank on the outside of the circuit - offers good views down towards Delta 12 and of the straight up to Delta 8.
Beware of the wind - I once saw a marshal get blown over in particularly bad weather! | |
Delta 12 | |
Delta 13 | |
Delta 15 | |
Delta 20 | |
Delta 23 | |
Delta 26 | |
Delta 27 | |
Delta 28 - "Dunlop" | |
Delta 29 | |
Lunch / Circuit Customs
|
At car meets, lunch is normally provided by the MRMCI (bottled water, sandwich, chocolate, crisps and an apple) and at other meets, although you may get a goody bag - it is unlikely to contain something substantial like a sandwich.
DO NOT rely on bringing money to buy food at circuit. Food available at the circuit is not only expensive but allegedly dubvious.
| Added by wickedwitch 06/06/2002 15:21
|
|
In general, for bike and kart events the organising club will provide a lunch voucher valid for something hot.
Restaurant is now open and serves hot food, don't rely on this for breakfast as they don't actually start serving until 9am (when all good marshals are out on post!) | Added by MagnetON 06/04/2004 11:27
|
Marshal's Perspective
|
My favourite posts are delta27 on the Full International and delta5 on the National circuit as these are both fast sections with good views and close to other posts for socialising. | Added by wickedwitch 06/06/2002 15:21
|
Scanner Frequencies
|
163.985MHz (This is the frequency used for BSB; others may vary) | Added by Dave Brand 29/07/2003 14:57
|
How to Marshal Here - Contacts
Local Accommodation
Camping
|
Camping facilites at Mondello are available but are very basic.
Tents are usually pitched on the helipad opposite Delta 12.
There is 1 shower available in each of the toilet blocks in the paddock and there are standpipes for water.
Additional facilities are being provided by Mondello for the 2002 BTCC including additional showers, but these are temporary and will not be available for most events.
If you are planning to camp, ensure you liaise with the marshalling club working the event so they can notify Mondello management that you will be there. | Added by Evilpumpkin 06/06/2002 15:21
|
Circuit Contacts
Page Contributors
The following people have contributed to this page:
|
Dave Brand | |
|
EvilPumpkin | |
|
MagnetON | |
|
wickedwitch | |
|